#include "AchievementManager.h"


AchievementManager* gAchievementManager = F_NULL;

AchievementManager::AchievementManager()
{
	gAchievementManager = this;
}


AchievementManager::~AchievementManager()
{
	
}


fvoid		AchievementManager::Init()
{

}


fvoid		AchievementManager::Release()
{

}

